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Medieval 2 merchant traits
Medieval 2 merchant traits










medieval 2 merchant traits

Resources are now better balanced, a couple of new resources were also added.Īll resources were moved away from roads, to ensure merchants' peaceful life.ĪI friendly map, the AIs' armies should no longer get stuck. (A few had to sacrifice historical accuracy for better game balance)Įvery Region has its own resources, including new valuable resources in the "outbacks" of the map Maximum amount of almost 200 historically medieval settlements. Work of art coastlines instead of the square 'vanilla' ones. Mountains, hills and map outlines are based on satellite data. Maximum width the engine allows of 510 movement tiles. Slave faction are now a lot more active - including the ability to use merchants, spies and assassins.Ĭompletely new and huge campaign map, covering most of Europe and the beginning of Persia. Knight's Templar & Kingdom of Jerusalem have been combined into Crusader States (with mixed units). New building, place-able in locations with long rivers.Īdded a new region below Kiev (Ireland is now 2 regions).ĪI factions tend to stick to their Royal Blood for many generations. Rebalanced existing missions and added more missions. Guild's HQ's now always offer a faction wide bonus. The whole game offers now a much greater challenge!

medieval 2 merchant traits

Stainless Steel is a mod for Medieval II: Total War - Kingdoms, created by echuu.Ī combination of bug fixes, many small mods, better AI and AI armies, more provinces, graphical improvements and many other campaign and battle map changes.












Medieval 2 merchant traits